Posts Tagged ‘interview’

Podcast 17 Interview

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Okay folks, the Podcast 17 interview is now available on their site.  Here’s the address.

http://podcast17.com/transmissions/c16769

If you only want to here the Cat-Life interview, you can download that MP3.  Otherwise, if you want to here a fairly large run-down of news from the Valve community and several other mods, you can listen to the full program.

I do need to take a moment and apologize to BiGToM.  I’ve posted comments on the Podcast 17 site and our ModDB Profile about this already.  You see, for some reason I kept saying that BiGToM is Dutch.  I don’t know why.  He’s Swedish… and I’ve known that for years.

That’s what I get for doing an interview while tired I guess.

Also, I want to thank all of our team members.  Sorry I couldn’t mention all of you by name, but there wasn’t time and I’m not as familiar with all of you.

Hope you enjoy the interview. :D

EDIT:

The Mod DB Version is up.

http://www.moddb.com/groups/podcast17/features/transmission-16769


Cat-Life Interview

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As you know, we announced our plans for a Cat-Life Open Beta two weeks ago.  The beta, which will be available for download in November, will hopefully attract a programmer.  But at the least players will be able to finally play the game about a cat named Newton who finds himself trapped in the Black Mesa incident.

Well, last week our news item was reported by Podcast 17 during their weekly show.  They also contacted me for an interview.

Check out the Live feed at a new time today… 3:00 EST.  Use a time zone converter such as Time and Date.com.  Also, you can skip the Live feed (which has considerably lower quality) and instead check out the Podcast 17 ModDB profile or their website in a day or two for the higher quality download.